![]() Walther and KellanHiggins and KillAshley for incredible art for RSS. You can then manually replace some of the textures with different-resolution textures from the repository if you so choose.Supreme thanks to dimonnomid and SpacedInvader and grayduster and Dr. To match our own.Installation:Unzip the RSS-Textures folder in the GameData folder in the archive to your KSP GameData folder, so you'll have KSP/GameData/RSS-Textures (and inside that lots of dds files). The Experimental results confirm the effectiveness of the proposed intelligent automatic six cylinder and eight cylinder engine based on Fast Fourier Transform (FFT) and Artificial Neural Network (ANN), since it resulting the training and testing accuracy of 100 % and 100 %, respectively.Real Solar System Texture pack (DDS Edition) for KSP 1.3.1+ (RSS-Kopernicus)NathanKellGitHub:This is a texture pack for Real Solar System, which will convert the Kerbol System into the Solar System, rescaling, moving, and changing KSP's planets, moons, etc. The Fast Fourir Transform (FFT) is adopted as a feature and later used as input to the Artificial Neural Network (ANN) based identifier. The recorded sound of the engine is then processed in order to get some features which later be used in the proposed system. In this work, an Artificial Neural Network (ANN) approach is applied for identifying cylinder of the engine based on the engine sound identification is proposed. An intelligent system that can identify V6 to V8 engines from various cars will give an insight of the features in the engine sounds that characterized the two different engines. The identification of the type of engine by the sound is not an easy task, even for the professionals. The sound of V6 or V8 engines has its own cultural appeal that cannot be replaced by the modern four-cylinder naturally aspirated or turbocharged engines. ![]()
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